Foreign Aid

This optional rule allows non-main players to send cards to main players as foreign aid using their alliance dials.

Non-main players must position their dial even when they have not been invited to ally. Any non-main player, invited or not, may position his or her dial to show the miniature card for either the offense or the defense. When the dials are revealed, each player who chose to send foreign aid secretly offers one card from his or her hand to the chosen main player.

The main players review their foreign aid offers and must accept or reject each one.

If a card is rejected, it is returned to the offering player. If a card is accepted, the offering player immediately gains one reward and the main player mayalso invite the offering player to send a specified number of ships (subject to all applicable limits) to become his or her ally.